PlayerPuppet
ActivateIconicCyberware()
AddGameplayRestriction(psmBB : ref:IBlackboard, actionRestrictionRecordID : TweakDBID)
AddOnHitRumble(hitEvent : ref:gameHitEvent)
AddOverrlappedSecurityZone(zone : PersistentID)
AllowOuterwearClothing()
ApplyAimAssistSettings(configName : String)
ApplyNPCLevelAndProgressionBuild(npc : wref:GameObject, actionName : CName)
CacheGameplayRestriction(actionRestrictionRecordID : TweakDBID)
CalculateEncumbrance()
CanApplyBreathingEffect(player : wref:PlayerPuppet) : Bool
CanCycleLootData() : Bool
CheckRadialContextRequest() : Bool
CheckVehicleSystemGarageState() : Bool
CheckVForVendettaAchievement(evt : ref:TargetNeutraliziedEvent)
CPOMissionDataOnPlayerDetach()
CreateVendettaTimeDelayEvent()
DeductGameInputActionType() : gameinputActionType
DefineModifierGroups()
DisableCameraBobbing(b : Bool)
DisableFootstepAudio(b : Bool)
DisallowOuterwearClothing()
EnableCombatVisibilityDistances(enable : Bool)
EvaluateApplyingReplacerGameplayRestrictions()
EvaluateEncumbrance()
FindBuildSpacing(enumType : String, buildNameStringPart : String) : Int32
FindVehicleCameraManager() : ref:VehicleCameraManager
ForceCloseRadialWheel()
GetBufferModifier() : Int32
GetCompatibleCPOMissionDeviceName() : CName
GetCPOQuickSlotID(action : ListenerAction) : Int32
GetCriticalHealthThreshold() : Float
GetCurrentCombatState(player : wref:PlayerPuppet) : gamePSMCombat
GetCurrentHighLevelState(player : wref:PlayerPuppet) : gamePSMHighLevel
GetCurrentLocomotionState(player : wref:PlayerPuppet) : gamePSMLocomotionStates
GetCurrentSecurityZoneType(owner : ref:GameObject) : gameCityAreaType
GetCurrentZoneType(factValue : Int32) : gameCityAreaType
GetDamageThresholdParams()
GetExplosionRange() : Float
GetFPPCameraComponent() : ref:FPPCameraComponent
GetGunshotRange() : Float
GetHackingDataBlackboard() : ref:IBlackboard
GetInspectionComponent() : ref:InspectionComponent
GetLastDamageInflictedTime() : EngineTime
GetLowHealthThreshold() : Float
GetMinigameBlackboard() : ref:IBlackboard
GetMinigamePrograms() : array:MinigameProgramData
GetNetworkLinkSlotName() : CName
GetOverlappedSecurityZones() : array:PersistentID
GetPhoneCallFactName(contactName1 : CName, contactName2 : CName) : String
GetPlayerCurrentWorkspotTags() : array:CName
GetPlayerPerkDataBlackboard() : ref:IBlackboard
GetPlayerStateMachineBlackboard() : ref:IBlackboard
GetPrimaryTargetingComponent() : ref:TargetingComponent
GetPS() : ref:PlayerPuppetPS
GetQuickMeleeCooldown() : Float
GetQuickSlotsManager() : ref:QuickSlotsManager
GetReplicatedStateClass() : CName
GetUnlockedVehiclesSize() : Int32
GetZoomBlackboardValues() : Bool
GotKeycardNotification()
GracePeriodAfterSpawn()
HasAutoReveal() : Bool
HasPrimaryOrSecondaryEquipment() : Bool
InitializeFocusModeTagging()
InitializeTweakDBRecords()
InitInterestingFacts()
InvalidateZone()
IsCallingVehicleRestricted() : Bool
IsCooldownForActionActive(actionID : TweakDBID) : Bool
IsCoverModifierAdded() : Bool
IsIncapacitated() : Bool
IsInCombat() : Bool
IsJohnnyReplacer() : Bool
IsJohnnySicknessBreathingEffectActive(player : wref:PlayerPuppet) : Bool
IsMoving() : Bool
IsMovingHorizontally() : Bool
IsMovingVertically() : Bool
IsNaked() : Bool
IsNetworkLinkDynamic() : Bool
IsPlayer() : Bool
IsReplacer() : Bool
IsReplicable() : Bool
IsTargetChildNPC(player : ref:PlayerPuppet, target : ref:Entity) : Bool
IsTargetFriendlyNPC(player : ref:PlayerPuppet, target : ref:Entity) : Bool
IsVRReplacer() : Bool
IsWorkspotDamageReductionAdded() : Bool
IsWorkspotVisibilityReductionActive() : Bool
KeybaordAndMouseControlsActive() : Bool
OnAction(action : ListenerAction, consumer : ListenerActionConsumer) : Bool
OnActionMultiplayer(action : ListenerAction, consumer : ListenerActionConsumer)
OnAdditiveCameraMovementsSettingChanged()
OnAdHocAnimationRequest(evt : ref:AdHocAnimationEvent) : Bool
OnAttach() : Bool
OnAttitudeChanged(evt : ref:AttitudeChangedEvent) : Bool
OnBeingNoticed(evt : ref:OnBeingNoticed) : Bool
OnBeingTarget(evt : ref:OnBeingTarget) : Bool
OnBeingTargetByLaserSight(evt : ref:BeingTargetByLaserSightUpdateEvent) : Bool
OnBuyAttribute(evt : ref:RequestBuyAttribute) : Bool
OnCarHitPlayer(evt : ref:OnCarHitPlayer) : Bool
OnCleanUpTimeDilationEvent(evt : ref:CleanUpTimeDilationEvent) : Bool
OnClearBeingNoticedBB(evt : ref:ClearBeingNoticedBB) : Bool
OnClearItemAppearanceEvent(evt : ref:ClearItemAppearanceEvent) : Bool
OnCombatStateChanged(newState : Int32) : Bool
OnCPOChoiceTokenDrawTextEvent(evt : ref:CPOChoiceTokenDrawTextEvent) : Bool
OnCPOGiveChoiceTokenEvent(e : ref:MultiplayerGiveChoiceTokenEvent) : Bool
OnCPOMissionDataChanged(hasData : Bool) : Bool
OnCPOMissionDataTransferred(evt : ref:CPOMissionDataTransferred) : Bool
OnCPOMissionDataTransferredChoiceTokenClient(evt : ref:CPOMissionDataTransferred)
OnCPOMissionDataTransferredClient(evt : ref:CPOMissionDataTransferred)
OnCPOMissionDataTransferredServer(evt : ref:CPOMissionDataTransferred)
OnCPOMissionDataUpdateEvent(e : ref:CPOMissionDataUpdateEvent) : Bool
OnCPOMissionPlayerVotedEvent(evt : ref:CPOMissionPlayerVotedEvent) : Bool
OnDamageInflicted(evt : ref:DamageInflictedEvent) : Bool
OnDeath(evt : ref:gameDeathEvent) : Bool
OnDetach() : Bool
OnDisableBraindanceActions(evt : ref:DisableBraindanceActions) : Bool
OnDismembermentInstigated(evt : ref:DismembermentInstigated) : Bool
OnDistrictChanged(evt : ref:PlayerEnteredNewDistrictEvent) : Bool
OnEnableBraindanceActions(evt : ref:EnableBraindanceActions) : Bool
OnEnterDangerousZone()
OnEnterPublicZone()
OnEnterRestrictedZone()
OnEnterSafeZone()
OnEnterUndefinedZone()
OnEvaluateEncumbranceEvent(evt : ref:EvaluateEncumbranceEvent) : Bool
OnExitPublicZone()
OnExitSafeZone()
OnExperienceGained(evt : ref:ExperiencePointsEvent) : Bool
OnFactChangedEvent(evt : ref:FactChangedEvent) : Bool
OnFillAnimWrapperInfoBasedOnEquippedItem(evt : ref:FillAnimWrapperInfoBasedOnEquippedItem) : Bool
OnFinishedVendettaTimeEvent(evt : ref:FinishedVendettaTimeEvent) : Bool
OnForceBraindanceCameraToggle(evt : ref:ForceBraindanceCameraToggle) : Bool
OnGameAttached() : Bool
OnHackPlayerEvent(evt : ref:HackPlayerEvent) : Bool
OnHealthUpdateEvent(evt : ref:HealthUpdateEvent) : Bool
OnHeavyFootstepEvent(evt : ref:HeavyFootstepEvent) : Bool
OnHitAnimation(hitEvent : ref:gameHitEvent)
OnHitBlockedOrDeflected(hitEvent : ref:gameHitEvent)
OnHitSounds(hitEvent : ref:gameHitEvent)
OnHitUI(hitEvent : ref:gameHitEvent)
OnIncapacitated()
OnInteraction(choiceEvent : ref:InteractionChoiceEvent) : Bool
OnInteractionStateChange(value : Variant) : Bool
OnInvalidateVisionModeController(evt : ref:PlayerVisionModeControllerInvalidateEvent) : Bool
OnInventoryEmpty(evt : ref:OnInventoryEmptyEvent) : Bool
OnItemAddedToInventory(evt : ref:ItemAddedEvent) : Bool
OnItemAddedToSlot(evt : ref:ItemAddedToSlot) : Bool
OnItemBeingRemovedFromInventory(evt : ref:ItemBeingRemovedEvent) : Bool
OnItemChangedEvent(evt : ref:ItemChangedEvent) : Bool
OnItemRemovedFromSlot(evt : ref:ItemRemovedFromSlot) : Bool
OnKatanaMagFieldHitDelayEvent(evt : ref:KatanaMagFieldHitDelayEvent)
OnLevelUp(evt : ref:LevelUpdateEvent) : Bool
OnLocomotionStateChanged(newState : Int32) : Bool
OnMagFieldHitEvent(evt : ref:MagFieldHitEvent) : Bool
OnMakePlayerVisibleAfterSpawn(evt : ref:EndGracePeriodAfterSpawn) : Bool
OnManagePersonalLinkChangeEvent(evt : ref:ManagePersonalLinkChangeEvent) : Bool
OnMeleeHitEvent(evt : ref:MeleeHitEvent) : Bool
OnMeleeHitSloMo(evt : ref:MeleeHitSlowMoEvent) : Bool
OnModifyOverlappedSecurityArease(evt : ref:ModifyOverlappedSecurityAreas) : Bool
OnNumberOfCombatantsChanged(value : Uint32) : Bool
OnPartAddedToSlotEvent(evt : ref:PartAddedToSlotEvent) : Bool
OnPartRemovedEvent(evt : ref:PartRemovedEvent) : Bool
OnPartRemovedFromSlotEvent(evt : ref:PartRemovedFromSlotEvent) : Bool
OnPauseBraindance(evt : ref:PauseBraindance) : Bool
OnPlayerCoverStatusChangedEvent(evt : ref:PlayerCoverStatusChangedEvent) : Bool
OnPlayerDamageFromDataEvent(e : ref:PlayerDamageFromDataEvent) : Bool
OnProcessVendettaAchievementEvent(evt : ref:ProcessVendettaAchievementEvent) : Bool
OnRegisterFastTravelPoints(evt : ref:RegisterFastTravelPointsEvent) : Bool
OnReleaseControl() : Bool
OnRemoveConsumableDelayedEvent(evt : ref:RemoveConsumableDelayedEvent) : Bool
OnRequestComponents(ri : EntityRequestComponentsInterface) : Bool
OnRequestEquipHeavyWeapon(evt : ref:RequestEquipHeavyWeapon) : Bool
OnRequestStats(evt : ref:RequestStats) : Bool
OnResetItemAppearanceEvent(evt : ref:ResetItemAppearanceEvent) : Bool
OnResetMagFieldHitsEvent(evt : ref:ResetMagFieldHitsEvent)
OnResetTickEvent(evt : ref:ResetTickEvent) : Bool
OnResurrected()
OnRewardEvent(evt : ref:RewardEvent) : Bool
OnRewindableSectionEvent(evt : ref:scnRewindableSectionEvent) : Bool
OnSceneForceWeaponAimEvent(evt : ref:SceneForceWeaponAim) : Bool
OnSceneForceWeaponSafeEvent(evt : ref:SceneForceWeaponSafe) : Bool
OnSpiderbotOrderTargetEvent(evt : ref:SpiderbotOrderDeviceEvent) : Bool
OnStatusEffectApplied(evt : ref:ApplyStatusEffectEvent) : Bool
OnStatusEffectRemoved(evt : ref:RemoveStatusEffect) : Bool
OnSysDebuggerEvent(evt : ref:SysDebuggerEvent) : Bool
OnTakeControl(ri : EntityResolveComponentsInterface) : Bool
OnTakedownOrder(evt : ref:OrderTakedownEvent) : Bool
OnTargetNeutraliziedEvent(evt : ref:TargetNeutraliziedEvent) : Bool
OnTogglePlayerFlashlightEvent(evt : ref:TogglePlayerFlashlightEvent) : Bool
OnUIContactListContextChanged(value : Bool) : Bool
OnUIContextChange(value : Bool) : Bool
OnUIRadialContextChange(value : Bool) : Bool
OnUIVendorContextChange(value : Bool) : Bool
OnUpdateAutoRevealStatEvent(evt : ref:UpdateAutoRevealStatEvent) : Bool
OnUpdateMiniGameProgramsEvent(evt : ref:UpdateMiniGameProgramsEvent) : Bool
OnUpdateVisibilityModifierEvent(evt : ref:UpdateVisibilityModifierEvent) : Bool
OnWeaponEquipEvent(evt : ref:WeaponEquipEvent) : Bool
OnWorkspotFinishedEvent(evt : ref:WorkspotFinishedEvent) : Bool
OnWorkspotStartedEvent(evt : ref:WorkspotStartedEvent) : Bool
OnWoundedInstigated(evt : ref:WoundedInstigated) : Bool
OnZoneChange(value : Variant) : Bool
OnZoneFactChanged(val : Int32)
PlayerAttachedCallback(playerPuppet : ref:GameObject)
PlayerContainsWorkspotTag(tag : CName) : Bool
PlayerDetachedCallback(playerPuppet : ref:GameObject)
PlayFootstepCameraShakeBasedOnProximity(evt : ref:HeavyFootstepEvent)
ProcessBreathingEffectApplication(evt : ref:StatusEffectEvent)
ProcessCallVehicleAction(type : gameinputActionType)
ProcessDamageEvents(addDamage : Bool, damagesPreset : CName)
ProcessTieredDruggedEffect(evt : ref:StatusEffectEvent)
ProcessTieredDrunkEffect(evt : ref:StatusEffectEvent)
PushHitDataToGraph(hitEvent : ref:gameHitEvent)
ReevaluateAllBreathingEffects(player : wref:PlayerPuppet)
RefreshCPOVisionAppearance()
RegisterCPOMissionDataCallback()
RegisterInterestingFactsListeners()
RegisterRemoteMappin()
RegisterStatListeners(self : ref:PlayerPuppet)
RegisterToFacts()
RegisterUIBlackboardListener()
RemoveGameplayRestriction(psmBB : ref:IBlackboard, actionRestrictionRecordID : TweakDBID)
RemoveItemGameplayPackage(objectToRemoveFrom : ref:GameObject, itemID : ItemID)
RemoveOverrlappedSecurityZone(zone : PersistentID)
ResolveCachedGameplayRestrictions()
RestoreMinigamePrograms()
Revive(percAmount : Float)
SendCameraShakeDataToGraph(hitEvent : ref:gameHitEvent, shakeStrength : Float)
SendCheckRemovedItemWithSlotActiveItemRequest(item : ItemID)
SendMagFieldAnimFeature()
SendOnBeingNoticed(player : wref:PlayerPuppet, objectThatNoticed : wref:GameObject)
SendSceneOverridesAnimFeature(sceneOverridesBlackboard : ref:IBlackboard)
SendSummonVehicleQuickSlotsManagerRequest()
SetBlackboardIntVariable(id : BlackboardID_Int, value : Int32)
SetBufferModifier(i : Int32)
SetBuild(inst : GameInstance, stringType : String)
SetEntityNoticedPlayerBBValue(b : Bool)
SetHasCPOMissionData(setHasData : Bool, damagesPreset : CName, compatibleDeviceName : CName, ownerDecidesOnTransfer : Bool)
SetInvisible(isInvisible : Bool)
SetLevel(inst : GameInstance, stringType : String, stringVal : String, levelGainReason : telemetryLevelGainReason)
SetSecurityAreaTypeE3HACK(securityAreaType : ESecurityAreaType)
SetupInPlayerDevelopmentSystem()
SetWarningMessage(message : String)
SetZoomBlackboardValues(newState : Bool)
ShouldRegisterToHUD() : Bool
ShouldShowScanner() : Bool
StartProcessingVForVendettaAchievement(deathInstigator : ref:GameObject)
TriggerInspect(itemID : String, offset : Float, adsOffset : Float, timeToScan : Float)
UnInitializeFocusModeTagging()
UnregisterCPOMissionDataCallback()
UnregisterInterestingFactsListeners()
UnregisterRemoteMappin()
UnregisterStatListeners(self : ref:PlayerPuppet)
UpdateHealthStateSFX(evt : ref:HealthUpdateEvent)
UpdateHealthStateVFX(evt : ref:HealthUpdateEvent)
UpdateInventoryWeight(weightChange : Float)
UpdateMinigamePrograms(program : MinigameProgramData, add : Bool)
UpdatePlayerSettings()
UpdateSecondaryVisibilityOffset(isCrouching : Bool)
UpdateVisibility()
UpdateVisibilityModifier()
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